Basic Audio

튜토리얼 보면서 따라한 코드이다.
배경음악은 주구장창 흘러나오고, 마우스나 손가락으로 터치할때마다 효과음이 발생한다.

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package com.awesome;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.files.FileHandle;
public class SuperAwesomeExample implements ApplicationListener {
Music music;
Sound sound;
@Override
public void create() {
FileHandle musicFile = Gdx.files.internal("data/Kalimba.mp3");
music = Gdx.audio.newMusic(musicFile);
FileHandle soundFile = Gdx.files.internal("data/MediumExplosion8-Bit.ogg");
sound = Gdx.audio.newSound(soundFile);
music.setLooping(true);
music.setVolume(0.5f);
music.play();
}
@Override
public void render() {
if(Gdx.input.justTouched()) {
sound.play();
}
}
@Override
public void resize(int arg0, int arg1) {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
music.dispose();
sound.dispose();
}
}
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